![]() ![]() This Saturn port got a pretty ho-hum trailer especially compared to its Daytona USA counterpart earlier in the list. Virtua Racing is the racing equivalent of Virtua Fighter in the sense that it was originally an early-90s arcade game meant to test their Model 1 graphics. It’s a perfectly fine facsimile of golf in 1995. Not even the promo music used during commercial breaks on ESPN2’s billiards coverage saves this sorry trailer. Pebble Beach Golf Links asks the question: what if you could manipulate a Mortal Kombat model of famous golfer Craig Stadler in a graphical interface powered by what appears to be Microsoft Excel? This trailer doesn’t exactly get me pumped to play a round of The King’s Game. I never played it but I’ve also never met anyone who has. But how was the actual game?īad, apparently. I don’t understand this game and I don’t believe it’s a “choice cut” of the original Saturn lineup. I wanted to rank the games on the disc in order of how much their trailers made me want to play the game.īlack Fire appears to be a game, based on its trailer, where you sit in a mostly stationary cockpit and wait for planes to image flicker into existence and shoot them before they fly into you. The grim industrial menu music, the “graphic design is my passion” backgrounds, the guitar riff when you move the menu cursor. Sports and arcade gameplay, huh? That US marketing machine sure does know what Clockwork Knight is! He games! Doesn’t everyone, brah? Kip introduces us to world of “revolutionary sports and arcade gameplay” and “brand new 3D experiences” we’ve never seen before. The hat, the striped t-shirt, the Chucks with ska shorts. Kip looks and acts like a guy Cher Horowitz is desperately trying to keep away from Tai. It begins with a general trailer, featuring a powerful genie man (?) heralding the almost-new-millennium (lol), followed by the incredible introduction of a guy I’m going to call Kip. Credit to Generation 16 for the upload of Choice CutsĬhoice Cuts is a half hour of pure mid-90s marketing bliss for Sega’s first foray into 32-bit console production.
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